Incentive scheme Open and online education
Knowledge online education
Thanks to the grant from the Open and Online Education Incentive Scheme, many projects have been developed for OERs and online education. In addition to these projects, a lot of knowledge has been gained and further developed into products or services. On this page, a collection of developments within online education.
XR in education
What are the possibilities, opportunities, applications, challenges and obstacles of eXtended Reality for education? Who are involved in this? Where are we now and where are we going? Read about it in the issue XR in education.
Getting started with peer feedback
Looking for a way to make large-scale teaching more personal and ease the workload? Then get started with peer feedback. It is a demonstrably appropriate form of education to bring about deeper learning - critical thinking, knowledge processing, creativity - in students.
Online bonding
How do you welcome (new) students online and make them feel connected to each other and the programme? How do you keep students motivated online? Online education requires a different approach to achieving online bonding . How do you do this? We help you on your way with tips and tricks you can put into practice!
Establish deeper contact with online tutoring
How can you maintain contact between teacher and student online and improve the quality of education? Online tutoring offers more flexibility and a mix of tutoring formats, making education more interesting for student and tutor. Read real-life stories on how to use online guidance in teaching practice.
Use cases pillar online education
A number of projects from the Open Online Education pillar of the Open and Online Education Incentive Scheme have been developed into use cases. Check out these great practical examples and use them in your education.
VR makes preparing and practising labs lifelike
Students often find chemistry labs exciting. A lot can go wrong, resulting in quite high costs and safety risks. Together with the RUG, WUR developed a virtual chemistry lab to let students first practice virtually with virtual reality glasses in preparation for physical labs.
Improve lab skills? Use interactive videos
Bio-Pharmaceutical Sciences students experience high pressure during practicals because they still lack the skills to perform operations properly. Leiden University therefore developed interactive videos on these skills. This leads to better learning results, lower study pressure and less workload for lecturers and supervisors of practicals.
Personalised feedback in large-scale education
How do you give students and lecturers insight into the progress of the learning process at any time? University lecturer Erwin van Vliet wanted to offer his students one-to-one guidance, but how do you do that in large-scale education? He developed a learning analytics dashboard that provides insight into what students are doing in the online learning environment.
Virtual Classroom strengthens role of teacher and enriches education
Many people associate online education with a 'talking head' on a screen. The University of Utrecht, TU/e and WUR show that it can also be designed in a completely different way so that physical and online education reinforce each other. Together, they investigated the best way to use a Virtual Classroom.
Feedback app fieldwork stimulates students' curiosity
When studying earth sciences, fieldwork should not be missing. Yet this component is under pressure due to a shortage of teachers with a field geology background and an increase in students. Utrecht University developed an app that supports students in supervising fieldwork, allowing the lecturer to focus on the complex questions and reflection.
Students get answers via YouTube to what they never dared to ask
"During a multidisciplinary consultation, students and co-assistants prefer to keep quiet, just to avoid asking stupid questions. And because they no longer receive education in that area, there is a risk that their knowledge will lag behind in the rest of their careers," says doctor and lecturer in radiology Matthias Cabri. Amsterdam UMC and the UvA have therefore developed the Radiology Education Clinic, a safe and accessible environment to ask those very questions.
Instant feedback during online practice of lab calculation skills
Students in biomedical sciences, health sciences and medicine have all had chemistry in their curriculum. With that knowledge, they should be able to do simple lab calculations. The reality is that their basic knowledge lags behind what is needed in practice. Herman Popeijus of Maastricht University developed an online tool that allows students to practise their lab calculation skills called OLaF.
Livening up law of persons and family law with actors
Maastricht University took the block of law of persons and family law by storm. Instead of short, one-sided cases on paper, students now assist a couple in a complex divorce in two groups. 'This way, we give students much more baggage in the profession of family law lawyer,' says Gwen Noteborn of Maastricht University.
Frocole- the app for feedback and reflection in collaborative learning
Collaborative learning or collaborative learning focuses not only on developing one's own knowledge and person, but also on helping others move forward. Thanks to the Open and Online Education Incentive Scheme, the Open University (OU) developed the Frocole app to support the feedback and reflection process of collaborative groups,
Students learn virtual pleading with PleitVRij
At Utrecht University, law students emerge from a classroom in their gowns. They practise pleading in a virtual environment. This way, they can practice their pleading skills in a realistic way and learn from each other. Their first reaction; 'what a cool experience!'
PRESTO: Peer assessment in relay form
An innovative and instructive form of education, but also a moral dilemma. This is how lecturer in Technical Public Administration Pieter Bots describes the learning relay he initially developed for his first-year students at TU Delft. "For some students it works extremely well, others call it 'unfair'."
Gamified knowledge platform challenges students to help each other
Lecturer Stefan Hugtenburg explains how they use a knowledge platform with game elements to challenge TU Delft students to exchange more knowledge. Especially in corona time, this is of great value.
Online education projects
View all projects from the online education pillar developed thanks to the Open and Online Education Incentive Scheme.